{"id":22839,"date":"2023-05-02T04:30:53","date_gmt":"2023-05-02T04:30:53","guid":{"rendered":"http:\/\/65f15cff-bc23-458a-bec5-6174a3d9e6db12"},"modified":"2023-05-02T04:30:53","modified_gmt":"2023-05-02T04:30:53","slug":"redfall-review-good-enough-for-game-pass","status":"publish","type":"post","link":"https:\/\/wp.worldtechguide.net\/redfall-review-good-enough-for-game-pass\/","title":{"rendered":"‘Redfall’ review: Good enough for Game Pass"},"content":{"rendered":"
Redfall <\/em>is not fit for public consumption. It may not give you salmonella, but Arkane Austin\u2019s vampire-infused world is unpolished, underpopulated and littered with glitches. From the jump, there are signs the game would\u2019ve benefited from another delay before launch day. That\u2019s not to say Redfall <\/em>is a bad game filled with terrible ideas, but in its current form, it\u2019s difficult to see the brilliance among the bugs.<\/p>\n Redfall <\/em>is an open-world first-person loot shooter in the vein of Borderlands, but with a bunch of vampires and cultists instead of bandits, and set in a picturesque fictional town off the coast of Massachusetts rather than an arid wasteland. It has four playable characters, each with a magical skill set powered by pesky local pharmaceutical experiments.<\/p>\n <\/span><\/p>\n